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41. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Yeh I guess it does a bit :o (no hard feelings Rise... it's just a terribly thought out idea)
- by Mr Floydy - at 2016.04.12 08:16:52
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42. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Please reconsider this idea Rise... Are you not noticing the amount of abuse you are likely to get at Fanfest next week should this idea not be scrapped?
- by Mr Floydy - at 2016.04.12 08:12:05
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43. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
CCP Rise wrote: Okay, let's see if I can provide some context for our decision to add daily opportunities to eve and maybe answer some of your bigger questions. Ok, I get the logic behind the introduction of this now, but I still dislike the ...
- by Mr Floydy - at 2016.04.11 16:44:04
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44. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Like this post for 10k SP. Quote it for 20k SP.
- by Mr Floydy - at 2016.04.08 20:18:03
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45. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Not a fan of this idea for much the same reason others are saying. It just adds no meaningful gameplay. If you are trying to promote content why on earth is it NPC only? Make it only apply to NPCs outside of highsec and have pvp kills also count...
- by Mr Floydy - at 2016.04.08 19:37:30
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46. Sticky:[Citadels] Supercarriers - in Upcoming Feature and Change Feedback Center [original thread]
HandelsPharmi wrote: CCP hat this problem already! They have fixed it, by a countdown of the fighter's cycle time. Instead of shooting instantly and reloading, it took on full cycle to get ready to shoot. To prohibit the problem you mentioned. ...
- by Mr Floydy - at 2016.04.04 18:34:35
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47. Sticky:[Citadels] Supercarriers - in Upcoming Feature and Change Feedback Center [original thread]
Been playing around with Carriers and SuperCarriers on Sisi a little. Liking the changes a lot so far despite only barely scratching the surface in the gameplay they now offer. One thing that might have already been highlighted but wasn't as expec...
- by Mr Floydy - at 2016.04.03 09:03:52
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48. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
When you are looking straight up / straight down in the new camera and have the camera bobbing on the view just spins which is really disorientating. Fine I can just turn off the camera bobbing, just like I've turned off everything else in the new...
- by Mr Floydy - at 2016.02.17 20:31:49
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49. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
So, turned off all the extra camera options and set the camera speed to as fast as possible and it becomes usable. Why have you removed the ability to right click to look around, with this back the orbit camera would end up being pretty close to w...
- by Mr Floydy - at 2016.02.13 13:25:52
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50. Sticky:[March] Cap Batteries - in Upcoming Feature and Change Feedback Center [original thread]
So, had a closer look at the numbers - these are better than I first thought. Each level gives significantly more cap bonus than the current ones, it's not just a case of being pointless unless you oversize now. There is also huge variation in the...
- by Mr Floydy - at 2016.02.12 09:29:53
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51. Sticky:[March] Cap Batteries - in Upcoming Feature and Change Feedback Center [original thread]
Going to have to compare these side by side to the current modules and other cap options, but they sound more useful in principle. The cpu requirements sound way too high though still.
- by Mr Floydy - at 2016.02.11 23:50:29
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52. Sticky:[March] Sensor and ECCM Module Merger/Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Great stuff. Blends two modules that are rarely useful outside some very specific fits (compared to losing tackle or tank) into something that is really interesting to use. Will be interesting in an Alliance Tournament setting too.
- by Mr Floydy - at 2016.02.11 23:37:40
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53. Sticky:[March] Speed changes and Orbit paths - in Upcoming Feature and Change Feedback Center [original thread]
Thumbs up here.
- by Mr Floydy - at 2016.02.10 20:08:08
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54. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Trying out the new Camera now.... Forcing myself to try and stick with it as I'm expecting I'll soon have no choice. As it stands the first mode seems ok at a quick go, 2 is annoying me already and I don't really have much use for 3... CCP - is t...
- by Mr Floydy - at 2016.02.10 20:04:56
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55. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
Ralph King-Griffin wrote: CCP Fozzie wrote: This module can only be fit onto BS and Caps, sorry if i missed this but will this be achieved via hard coding or prohibitive fitting because i can see these being squeezed onto t3 cruisers if it...
- by Mr Floydy - at 2016.02.07 22:41:49
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56. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
Like the idea of the module, not sure how it will work out in terms of balance right now though. The numbers look good when compared without links, and even with they'll be really good on some ships. Looking forward to playing with them on Sisi.
- by Mr Floydy - at 2016.02.07 22:25:03
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57. Sticky:Skill Trading on Singularity (28.1.2016) - in Test Server Feedback [original thread]
Awesome change. Skill inject/extract is nice to have but the tweaks around being able to inject skills without prereqs and similar are just the icing on the cake. :) As for people using /copyskills and these extracters to get level 5 skills on si...
- by Mr Floydy - at 2016.01.28 19:02:50
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58. [Graphics complaint FAX] - in EVE General Discussion [original thread]
They're odd looking things but it's a given that that'll have transformation animations. I fully expect them to look ship like when moving and station like when triaged. We'll see though, I'm certainly looking forward to having some very different...
- by Mr Floydy - at 2016.01.27 21:14:33
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59. Overheating - in Player Features and Ideas Discussion [original thread]
+1s to OP and Post 3. Both would be really nice simple to add features.
- by Mr Floydy - at 2016.01.26 22:44:37
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60. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
Had a quick play.... Please remove the intertia, it's annoying and adds nothing to usability. I like the Marque select thing, however please let us start rotating the camera/zooming whilst the view pans in. Bring back holding right click to pan...
- by Mr Floydy - at 2016.01.13 18:39:31
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